
Travelport continues to show revenue gains as it delivers results for the first quarter ending March 31, 2013

Travelport continues to show revenue gains as it delivers results for the first quarter ending March 31, 2013

Sabre has released technology enabling hotels and airlines to put together personalised offers for customers

IATA’s proposed NDC airline standard won’t meet the performance necessary to meet the demands of internet surfers according to a senior Google exec

Gather a bunch of airline bosses in a room and ask them what they want from technology – the answer doesn’t seem like rocket science

Is history repeating itself? An interesting move by Flybe this morning sees the airline going back to a bundled approach except this time with a supplement

Suppliers continue to talk incessantly about these two strategies for revenue generation: merchandising and loyalty. Can they co-exist peacefully? Can third parties do either well? In short, not yet.

More impact, higher margins — for top retailers, there’s method to their ancillary sales, says Amadeus and IdeaWorksCompany.

Airlines raked in ancillary revenues of at least $22.6 billion in 2011, says the latest joint study by Amadeus, a global distribution system, and IdeaWorks, a research firm. US airlines led the world by generating about 11 percent of their income from ancillary revenue.

Farelogix has released an enhanced version of its FMS2 merchandising technology which was formerly offered only to airlines with direct connects.

Banish how it used to be carried out – travel inspiration and searching for products has changed immeasurably as consumers find new ways of finding the perfect trip.

Do you understand the true costs of travel payments, how to reduce your exposure to credit card fraud and surcharges or how virtual cards work?

Discussing recent hot topics such as the TripAdvisor-Jetsetter acquisition, hotel wifi, Wordpress and hotels, mobile design and user experience.

Ancillary services are here to stay, so how do travel companies and airlines develop their technology and relationships so that merchandising can work for everyone?
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